DayZBohemia Interactive's title live on live streaming service, is nothing if not cult classic. Common survival game elements such as crafting are the basis of DayZbut the game's lack of polish and brutal difficulty may make it a hard sell for many players. However, it has built a dedicated fanbase, which has kept it alive for years.
But that same fanbase, at least in part, seems to be turning around DayZ through his Frostline DLC. Frostlinewhich returned in October, promised to provide information about the central game of the football game, placing the player in a new world with tools, animals and unique mechanics. In general, Frostline is somewhat similar to DayZThe expansion of the Livonia map from 2019, because its main selling point is the new world that players can explore, which aims to recreate the most untouched game. For some players, this will be enough, but for others, Bohemia Interactive is asking too much for the lackluster content.
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DayZ's Frostline DLC is getting an icy reception
The price of Frostline has forced a stir within the DayZ player base
On Steam, the Frostline DLC currently sits at the lowest “Mostly Negative” rating, with most reviews citing the content's price ratio as a major criticism. Frostline is currently selling for $27 USD, more than half the price of the base game. For those who view price as a direct indicator of the promised breadth of game content, $27 indicates a beefier end product than that. Frostline It turned out to be, because the biggest difference from the base game is the new terrain and environment. The fact that the player must buy the $50 DayZ basic game to play Frostline of course that doesn't help matters, as it brings the brand's total price to just under $80 for the full experience.
Is the criticism of DayZ's Frostline DLC fair?
Recently, Bohemia Interactive CEO Mark Spanel took to Twitter to defend the studio against the controversial narrative surrounding Frostlinethe cost of the brand. He specifically cited the work Bohemia Interactive has put in over the years for maintenance and expansion DayZnoting that the game has been played for about 188 hours, and that $27 for the expansion is therefore an asking price. Naturally, these comments sparked a heated response, prompting players to challenge Spanel's claims and doubling down on criticism of the Frostline and liver failure.
Spanel's comments were civil and fair in many respects, but, perhaps unsurprisingly, they drew fire from the DayZ fanbase. Frostline adds more than just surface elements DayZbecause the new world introduces various diseases and dangers unique to DLC, and larger features such as ships have the potential to completely change the game, so those who say that it is just a financial violation this or seizure of money may be meaningless. There's definitely an argument to be made that $27 is for one piece of DLC Frostlinethe field of is valid.
At the same time, the product is really worth what the customer is willing to pay for it; It is not up to the product developer to determine what the price is “reasonable”, regardless of the strength of the reasoning. And what Spanel thinks about maintaining Bohemia Interactive DayZ this has been true for years, it's also pointless, because the audience doesn't pay for these patches. When a game developer charges something, there are higher expectations for quality and content.