Dragon Age: The Veilguard It elicited mixed reactions from players, but one thing almost everyone could agree on was the visual fidelity. Comments on BioWare's pivot to artistic style aside, Veilguard is an amazing artistic product, especially on PC, where it can use the most modern tools to provide powerful graphics and performance.
Among the tools that Dragon Age: The Veilguard leverages on PC is various upscaling software. The game is compatible with AMD FSR, Intel XeSS, and, of course, NVIDIA DLSS 3, which seems to have the greatest impact on graphics and performance. This is especially evident through 3rd generation DLSS features like Frame Generation, which smooths out gameplay through interpolation. I had the opportunity to test Dragon Age: The Veilguard with the NVIDIA RTX 4060, get an insight into how games look and play on low-end 40 series GPUs.
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Dragon Age: The Veilguard on RTX 4060: The good, the bad and the ugly
Dragon Age: The Veilguard Runs Best on 40-Series GPUs – Most of the Time
As already mentioned, Dragon Age: The Veilguard is a very beautiful game: the text is rich and detailed, the distance is wide and wide, and the reflection effect helps the light to reflect brightly and convincingly on metal, glass, water, etc. . Of course, the Ultra setting across the board will get the most detail and VFX, but the game still looks great at lower settings.
DLSS 3 is the most helpful Veilguard but bright. Enabling DLSS and Frame Generation can result in a huge increase in FPS—up to 30 frames per second in some areas—without a noticeable sacrifice in visual fidelity: in Balanced, with with all the settings turned to Ultra, I was able to settle into a comfortable place. 75FPS most of my time in the game. DLSS 3 is a huge improvement over its predecessor, and it really shines Veilguard: little or no artifacts with DLSS enabled, and no screen door effect that is sometimes seen in older generations of software. That is, Ultra Performance can make the game very difficult and unattractive, and the additional graphics it offers are not worth the loss of visual quality for most players.
if Veilguard I almost always managed to run above 60 FPS, I experienced a lot of stuttering in some areas, especially with ray tracing turned on. This problem was made worse by the fact that, for whatever reason, I couldn't seem to set a maximum framerate in the application: I tried to stop the FPS at 60. Veilguardbut the game will continue to aim for 75 FPS, causing annoying inconsistencies that spoil the rest of the experience.
In addition to the RTX 4060, my setup includes an AMD Ryzen 7 5800X and 32GB of RAM. I also tried
Veilguard
with AMD FSR, which resulted in fewer images and overall better visual quality compared to DLSS.
I also encountered some disappointing screen tearing, which seemed to come on gradually and randomly. As a result, we recommend running Vsync in the Nvidia Control panel, instead of using an application window (which is the default).
In general, Dragon Age: The Veilguard is a strong performance of NVIDIA's DLSS 3 software. Problems that appear to be on the application side, such as FPS capping issues and screen tearing, can be patched for better performance down the road. But at the moment, anyone with a GPU 40-series lower looking to get Dragon Age: The Veilguard we have a good place to look forward to—as long as we are willing to endure the heat here and there.