The Space Marine 2 Devs had to change the ankle armor they created

Key Takeaways

  • Games Workshop's approval process for Warhammer 40,000 games is very strict, down to specific details like ankle armor.
  • The attention to detail in the development of Space Marine 2 paid off in sales and fan satisfaction.
  • Saber Interactive had to make changes to the game based on Games Workshop's feedback to ensure accuracy.



According to the developer Saber Interactive, the approval process has been established for the development of Warhammer 40,000: Space Marines 2 so tough that it didn't even spare the Space Marines' armor. The studio was asked to make changes to the Astartes' ankle weapon design Space Marine 2 before approving the release of the game.

As a parent company Warhammer SY Warhammer 40,000Games Workshop runs some of the world's most popular franchises. Therefore, it is not surprising that the company may have processes in place that ensure that game adaptations of the franchise meet certain standards. That process seems to have paid off, like Warhammer 40,000: Space Marines 2 The Adeptus Astartes, the most well-known group in the Warhammer 40,000 installation.


Of course, no one said it would be easy or simple to meet Games Workshop's standards. In a new interview with ignTim Willits, Chief Creative Officer of Saber Interactive, said that the game workshop went so far as to make the studio wrongly design the armor of the Space Marines. Saber Interactive had to fix the part to get it into the game.


Games Workshop initially rejected the Space Marine 2 design due to a helmet error

Willits released the ankle boots “case” to demonstrate the protective nature of Games Workshop management. Warhammer 40,000 brand. The company has worked closely with Saber Interactive over the years Space Marine 2Development to ensure the game's visuals and graphics of objects, technology, and even individual creatures are “perfectly accurate”. The result was a lot of lore details Warhammer 40,000: Space Marines 2 which is easy to forget, but dedication can make you happy Warhammer fans for their loyalty to the place.


Another example Willits cited included Game Workshop providing feedback on things like the individual attacks of certain Tyranid creatures, or the abilities of Chaos Marines encountered throughout the story. Although Willits did mention how Games Workshop helped “drive” the development Space Marine 2he understands the protection of the brand, and he admits that it is “shameful” if the studio makes a mistake that destroys a place loved by millions of fans around the world.

The level of focus described by Willits indicates that Games Workshop is keeping a close watch Space Marine 2and recognize the potential of the game as a standard bearer Warhammer 40,000 title. With luck, this procedure to keep the game inside 40K know that future Space Marine 2 Weapon options and cosmetics will be up to the same standard as the base game.


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