The best Legendary Commander – Magic: The Collection

Say you have opened a few legends about your work as a magic: the collector, but not able to build a camandy gun for them all. The best thing you can do is make fun of them all in the same ad.

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However, you need to choose a single creature to guide your enslaphere, and that's where we joined. We opened the commandments you could have to go far from other creatures, and some more than some became archenemy in the game.

10

Shanid, Sleepers' Scourge

Legende Curning

Shanid, Sleepers' Scourge

Although the principal is not valid than many other stories commanders, which does not mean that human knight is not a wonderful design place to make it. Building Deck around a researcher's research seems to win the victory, but it allows you to be unwilling than other players.

This red and white commander and black commander gives all of your creatures, as well as your card when you play a land and throw a monument, even if you are. To be in the Mardu Color gives you a lot of way to get that life, so it's not too bad.

9

Kethis, the secret hand

The discount is reduced

Photo of Kethis, the secret card in the magic: The collection, with the art of Yongjae Choi

Here's the thing about Kethis: Real Country Man – Women's Men, providing a discount for all living things, from the artifacts, and even modern things in the game. Many myths have a higher price for compensation of their stronger skills, so Kethis gives you Keth god Lefes Lefes for faster games.

The main reason why you're running Kethis as a contempt is the ability of their skills, you can return the legendary card if you still have a healthy grave. Comes with two beatings of your grave.

8

Saskia the laughter

The bonus damage

The magic of the Saskiah collection card is the function of Greg Opalinski.

The name of the game is the name of the game with Saskiah. With the entrance to all the colors that the blue, Saskiah opens the door and the choice in the form and option to give the impression. He is a famous pilot because you can throw your favorite card if you use his skills.

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If Saskia is playing to play, you choose a player. If one of your crew is fighting for another player's degradation, the one you choose has caused the damage. This is successful in any effective style of the two-order processes of the two-for you and let's spread the damage. You can only be able to stand a few spelling spelling for Saskiah too, let you turn back to go to the last minute of unwanted competitors.

7

Remain, the captain of the sun

Commander of a device

Having a commander with utilans is important in a lot of games, and few myths are better than the rest of the sun. For five, one of each color, then you can crack down by a permanent card during myths with the vault of the manna that is less than the power of the mana.

If you can still water the top, you do not have anything else you can take, no matter what circumstances. Of course, the remaining 7/7 can climb up to their skills, and there is a monument or two, without stopping you.

6

Ratadrabik of urborg

Will not stay dead

The Zombie-Running Zombie in Urborg in Urborg is very important – a lot of drugs with the sticks with removal of your opponents.

At all times the myth creature is in control of your death, you can return it as a copy of the 2/2 zombie creature, and lost its place. The original creation was not exiled to anything, so that you can always renew creatures in the play, giving you two copies of nature.

5

Ezio Auditore da Firenze

The request to speed

You can look at the structure of Ezio Auditore de Firenze and see five colors of colors that force a player to lose the game as Win-Con-con-con-con-con-con-con-con. Ezio's personal ability allows you to deceive your murder card while you have faced a fighter's damage to a player.

The deck can go in two different ways, or a clean murderer who uses a card to give the creature killed for a violent creature. Of course, you may win two or two with unlimited skills, but the gain of six or seven or seven creatures are more reliable.

4

ESA, the Prismatic Bridge // The Bright

All rounds are free

Almost even if you make it, the tree of the tree and the prismatic bridge and you will find that you are transmitted from a myth, and the state of these cards. The only side is the use of prismatic prismatic to a clear reason.

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The ability to get a free creature or planeswalker for the start of your turn, will go far away to the existence of your office than you can be your opponents. The real challenge of race is to keep the prismatic bridge around the long length to lead it, as you will be the focus of everyone who plays you.

3

Dihada, Binder of Will

Foe before

The magic of Dihada collection card was tied to the candidate river Ossandon Leal.

The rare planets, Dihada, Binder of the will with the skills that enhances your creatures, in accordance with a characteristic of powerful heroes.

Dihada has two large skills that make a myth. The first one gave one of your constant creatures, and inevitable, and inevitable until you follow the final defender. Then you can remove the three loyalty candidates on the top four cards, and remove myth and turn your back cards, and your handmarks are the same.

2

Aragorn, the unit

Heir of Isildur back

Four colors opens your free will for you, and play Aragorn, the unit, you put yourself in a very useful situation. The Aragorn of the Legend of my care about your business is selective, seeing that He is the Leader of the Citizen World.

You can build it at the lord of the rings, focusing on the medium of middle ground, or by making good things, with the best card you can receive your opponents on your card.

1

Judeah, the Invitation

The last cascade

Early in all games, he descended, Judeah, the uncertainty that the Legenda-Listenty commander improves all creation that play and rewards on myths.

Closing the legend from your hand allows you to take a card from the top of the Deck until you see a card that is less than a legendary. You can throw that Spell is free, which is unexpected for the power of mythgiving creature that can be provided in the commander of the Commander.

Magic the collection cover

Franchise

Magic: The collection

Early publishing date

August 5, 1993

Lawyer

2+

Tips for the Year

13+

Length of the game

Variable


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