Key Takeaways
- Death in
silent Hill
Gameplay can vary based on items obtained, puzzles solved, and QTEs, adding unique challenges to players. - Some death animations, such as Pyramid Head's crucifixion of Mary, are canon within the game's timeline.
- Some enemies there
silent Hill
The game, like Schisms, has its own way of killing the participants, requiring careful avoidance or quick action.
Whether it's strangled by Pyramid Head or ripped apart by Schism, the ways to die seem endless in the silent Hill franchise. As for some of the older ones silent Hill The title is not so much created in animation about death (James falls to his knees Silent Hill 2 starting to age), there's a lot to be said for some of the creative ways characters can die, especially in some of the newer series.
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Although some deaths occur due to low health in combat situations, others depend on whether the character obtains or uses certain items, fails to solve a puzzle, or fails to hit a QTE in time. Each monster attacks in a different way, so the protagonist has their own way of damaging them—and even killing them—if the player isn't careful. Here are the best death animations of all silent Hill game.
Spoilers ahead
9 The Pyramid Head stabs Mary with a spear (Silent Hill 2)
James can do nothing to prevent Maria's fate
Survival Horror
horror
It was a wonderful experience
Action
- published
- October 8, 2024
- OpenCritic Rating
- STRONG
In Silent Hill 2 and its renewalit is impossible to save Maria from the Pyramid Head and all her deaths are inevitable except the last one, which is decided based on the player's actions during the game. In order to get the ending of 'Maria', where Maria lives and leaves Silent Hill with James, the requirement is to stick to Maria in general, making sure that she is not chased by He is a monster, and refuses to read Maria's letter or examine Angela's knife.
Basically, James needs to do this as an investment in Maria and take care of her health. When James and Maria run from Pyramid Head in the hospital, Maria is impaled with Pyramid Head's Big Knife before entering the elevator to the rescue. Maria's death is a canon event here, so James' speed doesn't matter.
8 Lisa Attacks The Player (PT)
Certain incentives allow Lisa to get the player's drop
en
In the demo for Silent Hillsa project that unfortunately never saw the light of day, the player could be attacked by a ghost named Lisa. Although it is possible to avoid Lisa entirely enThere is a scripted section where he can kill the participants and restore the corridor.
For example, when examining the radio on the clothes next to the picture, if the radio transmitter says “look behind you” and the player does it, Lisa will give birth and they can't do it. When Lisa appeared in front of the actor, he pulled them off the ground and cut their throats. When this happens, they return to the starting room and the loop begins again.
7 Sakura Head puts her arms around Anita's neck (Silent Hill: The Short Message)
There is no way to fight head Sakura
- published
- January 31, 2024
- OpenCritic Rating
- WEAK
In Silent Hill: The Short MessageAnita struggles to escape a monster covered in cherry blossoms (officially named “Sakura Head” silent Hill community) in an abandoned settlement, which has become a popular suicide site for young women. Every time it appears, Sakura Head will continuously chase Anita with a powerful and pulsating movement, and will suddenly gain speed to chase after her.
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Unable to fight Sakura Head, Anita must escape the labyrinthine system that spawns her. If Anita is caught by Sakura Head, it will drive her entire arm out of her neck, similar to how the Wendigo killed Samantha Giddings there. Until morning.
6 The Schism Brutally Bisects Alex Shepherd (Silent Hill: Homecoming)
His inability to break free from the grip of the Schism has consequences
Silent Hill: The Return
- published
- September 30, 2008
- developer(s)
- Double Helix game
Exclusive to Silent Hill: The Return SY Silent Hill: A Book of MemoriesSchisms are long-headed creatures that look like a cross between a hammerhead shark and a pendulum. Like the Lickers in the Resident Evil franchise, Schisms are completely blind and rely on their other senses to find their prey.
They don't see Alex as he moves quietly and his lights remain off. But if the Schism gets hold of Alex, and he is unable to free himself, he will use his razor-sharp head to cut him down. Alex can avoid this terrible event by hitting a button when the prompt appears.
5 Harry meets the bloodsucker who lives in the refrigerator (Silent Hill).
Harry must take precautions to keep the bloodsucker trapped
- published
- January 31, 1999
Unlike many of the enemies there silent HillHarry can't kill the Blood Sucker. It is found in hospital room 204, then again in Nowhere. At first, Alex is able to distract the Bloodsucker with the bloodsucker found in the pantry, but when the creature reappears in Nowhere's kitchen, Harry must ensure that it stays put. he is in a refrigerator to prevent sudden death.
Harry can use the Ring of Contract to strengthen the chain around the fridge and keep the Blood Sucker in place. If he fails to do so, the Bloodsucker will emerge from the refrigerator, trap Harry and drag him inside.
4 Murphy is trapped in a spinning fan (Silent Hill: Falling Rain)
It might make sense to kill the fans first
Silent Hill: Heavy rain
- published
- March 13, 2012
- developer(s)
- Vatra game
When Murphy Pendleton navigates the large air system there Silent Hill: Heavy rainthen he may encounter a few environmental hazards, namely the rotating fan. Murphy must find a way to stop the fans in order to progress safely, but if he tries to pass them without closing them, he will be healed by his giant tongue and blended like a smoothie.
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One of the most brutal deaths silent Hillwho seem to have a special interest in using twisting blades in various gruesome ways. There's another episode where Harry goes down the river and has to move to avoid – of course – the blade spinning even more.
3 A sea monster drowns Heather Mason (Silent Hill 3)
An electric hair dryer is the only way
Heather Mason can be dragged to a watery grave by an unknown monster Silent Hill 3. He is able to learn about the creature through notes left by sewage workers, in which they express their suspicions that an “alligator” is hiding beneath the underground system.
To get out of the Underpass safely, Heather must find a hair dryer before attempting to cross the bridge with the monster. If Heather sees it, she can electrocute the creature and pass by harmlessly. If Heather doesn't grab the hair dryer before she leaves, the sea monster will grab her legs with its tentacles and pull her under, drowning her.
2 Alex Shepherd lost his arm (Silent Hill: Homecoming)
A QTE failure will leave Alex without an arm
Most of the dead seem to appear there Silent Hill: The Return. As if splitting Alex in half wasn't bad enough, his arm might as well be cut off. Poor Alex just can't catch a break.
In Room 203 of the Operating Theater, Alex sees a wall with a large hole in it that continues to bleed. Alex needs to get inside to get the Robbie toy, but if the player fails the QTE sequence, Alex will remove the arm from whatever monster lives inside the bleeding wall. Robbie's toy can be used to unlock the gate to another corridor, at the end of which Alex finds an elevator.
1 Heather Mason falls into the mirror room (Silent Hill 3)
Perfect timing ensures Heather's escape into the mirror room
The mirror room is one of the most popular places in the Silent Hill 3. As Heather enters the Hall of Mirrors, a gurney in the corner of the room begins to drip blood, which reaches the floor with a spider tip. If Heather tries to leave, the door will be locked, forcing her to stay in her own meditation company for a while.
As the bleeding intensifies, the room darkens. To get out of the room, time is of the essence, because when Heather's meditation doesn't move, she can quickly go back to the door and try it again. This time it will open. However, if Heather stays in the glass room too long, she will collapse and die.
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