Midia Research conducted a survey showing that 53% of people prefer single player titles. Although this may seem obvious to players, there are many reasons that suggest a game that could be more popular if you focus on many aspects. In addition to the social aspect that makes these types of experiences seem to have attracted more followers, the potential for commercialization of live multiplayer games has attracted many companies.
It's becoming increasingly difficult for companies to continue to support efforts that don't have multiplayer experience. This is because of how streaming services and multiplayer titles dominate the space and because they are a constant source of income. Games like fortnite It's a huge success, pulling in unprecedented profits. However, just because certain types of titles make more money does not mean that everyone prefers to play them.
A survey conducted by the data analysis company Midia Research shows that 53% of gamers prefer single player video games compared to live service titles. Midia Research did not specify the sample size of its study. However, it is understood that the company has conducted Q1 2023 and Q1 2024 surveys for units in the US, UK, Australia, Canada, Germany, France, Poland, Turkey and South Africa. Midia asked various people about their gambling habits and attitudes, and most of them liked single player titles, with e.g. The Legend of Zelda: Sea of Empires and recent popular releases such as instant-hits Black Myth Wukong.
Learning is more popular for 53% of players
Midia's study pointed out that games like fortnite SY Roblox is an exception to the rules of direct game gold rush. If the situation is referred to as a “zero-sum game”, it is clear that many companies want to chase the success that the games seem to set the standard. Despite this, there are many examples of why the prosecution is not worth the trouble. agreed by is a notable failure due to the amount of resources put into the game versus the small audience it attracts, but Midia specifically points to titles such as HIRAM SY Fall of Babylonwhich some have forgotten.
The Midia Research report emphasizes the consequences of companies participating in chasing the trend as an attempt to restore impressive sales, calling it the “cost of opportunity.” He pointed out that gaming is a volatile market, and taking risks in “extreme sectors” could prove reckless. However, not every single player game is guaranteed to be a hit either. Star Wars Outlaws SY Final Fantasy 7 Rebirth failed to meet sales expectations, and they were single-player games with a devoted following. Even if companies choose to make single-player games that most consumers want to play, those games will also face stiff competition.