Among the colorful Metroidania fans, the Migami game was a popular name. French studio has long been published a game based on the Castlevania series, with both sides Castlevania: The Lecarde Chronicles And their boss usually cited into two unofficial unofficial games in the world in the middle of the half of the MetroIDvania Portmanteau. Migami took his experience and published the original plate, Wallachia: The State of DraculaBack in 2020, and he followed him to the first Metroidania, History of wolf. In accordance with the attitude of the study for many years, History of wolf is an inevitable addiction in a metroidvania form. Clunky, occasionally occasionally, with a layer in any experience. I love every second of the second.
In the core, History of wolf is a continuation of “Tanania” how Castlevania Product Game, closely following the footsteps of Castlevania: and symphony the night And the male MyIA letter is advanced and the Nintendo DS Nintendo DS produced by a longtime shepherd. But there is also the introduction of some proto-metroidvania formatting History of wolf This is an unexpected and unexpected. Long time Castlevania Fans can take it right away Castlevania 2: Simon's Pursument There's ADN History The wolfAnd it is a double-edged sword.
History May the dispersal and negotiations and reformation of RPG-style, and the end of Igania, but there are also scary protests, and general lack of obvious roads that expand the experience. As a person who is all the Metroidania is able to get my hand before I finish my sentence, I can't place History of wolf down, but not to be distorted by the school that may kill new metroidvania fans used to get used to the game Hollow Knight and the ell.
1:36

Related to
A story of wolves – official release of official date
Take a look at the official release shop for the story, a moving game developed by Migami.
Chronicles of the Wolf feels as a natural successor in the Castlevania Season
The construction for History of wolf is worthy of gothic, as compared to Castlevania Inspiration, and very less designed for unknown species of the hurry. Based on actual activity based on “Gevaudan wolf and the mysteries that hit the France region for many years (the same historical campaign similar to the movie video Wood Summary), History of wolf Going to the most interesting place with the unique object of the situation. But the good as the story is, most of the Metroidania fans come to the game, and it is the area History of wolf shine.
If the previous games Migami, Wallachia: The State of Draculawas a traditional layar activity – Platformer, History of wolf is a clean metroidania. The twins of the variety, war and mining, is in the midst of life, and they are fully satisfied for all who hold Symphony at night And the same Castlevania A close and dear title in his heart. Players will begin in a limited amount to explore, the exclusion of new skills and materials open and offering puzzles, and stuffing or new skills.
In other words, History of wolf is a spiritual successor in the golden age Castlevania in every way. The closest comparison you can do is Symphony at nightAnd a nice job of the loop and the atmosphere of one of the best and most important headers in MetroIDvania Genre. All standard skills that are expected to be found before and central – breathing air, and there is also a new TWIZE that makes it a loving reliance rather than imitating it. In fact, the skill can be more needed in the weapons of weapons (different partners and classmates) than by entering the environmental gap. Plus, jumping through the map – even a bit of water – not as old as the fastest way to avoid the point to the point B.
Migami's approval for the old meroidvania in school school in the wolf history is a sword that cuts two ways
If History of wolfWar and the evolution of his character is part of “an idiot” part of her Castlevania power, mining elements are undoubtedly do not doubt Castlevania 2: Simon's Pursument. And as a person you played Simon's pursuit The lately memories can prove, but dependence brings a lot of frustration as an old beauty. The metroidvania Genre was built on the twin and mining pillars, with a well-used planning as a glue that binds them. But at the time the proto-metroidvanias Simon's pursuit made (where influences from games such as Xanadu And The Maze of Galious), this method was still in childhood, there is not enough modern flourishes that make it easier than its appearance.
History of wolf Strongly, and sometimes comforts, in the past at the beginning of Genre, but there is no part of the pain. The action is an area History'School inspiration is sometimes painful, because Money monitoring is feeling increasingly increasingly increasing and responsible. One thing will not lose a struggle in the face of difficult officials because you are wrong, but the other is completely lost because the video and input is blocking Avatar to the screen not to respond to time. Outside the war, the scene may be a little bit, which comes to the head at the end at the end of the game. After hours, it is a major component of the truck, and there are even major challenges to overcome him before you get a great update that improves 100% attempt.
Maybe the most highlights of the History of wolfOlder Schools, distinct from proto-metroidvania, however, the game keeps puzzle and pursuit of games. The player will get a lot of speeds during the History of wolfEveryone is necessary for cleaning the growth of certain developments or completing to the end of the “TRUE”. But as there Castlevania 2: Simon's PursumentThe guidance of these mission is less too small, and the fair boost if you make a ping-pong across the map is looking for something that may be discussed or npc to talk again. The map does not help, there is no semblance of modern life features that have metroiddvania fans expect, This means that the bank can not be able to refer to specific areas of the questions that may lead to making progress.
The player is in many experiences of wolf history that are passed
But in spite of the frustration that History of wolfThe old manner of old approaches, is still inconsistent to be undeniable metroidania. Especially for fans of variety who cut their teeth at the beginning of Portantaau – Super metroid And Castlevania: Symphony at night – story of wolf Feel like a glorious look. To say that the game like this is not done anymore is not an inconvenience and History of wolf To collect magnical content with runtime.
To explore yourself History of wolf And get the full attempt, I chose a long game my long game that I could solve the end of the game and see the “best” ending that requires the completion of 100%. Doing so just made 10 hours.
History of wolf not for everyone. Not all metroidvania fans. But for those who pierce him, the best games have played this year very good. There is no legitimate share of mechanism and mechanical to the gameplay and beauty about the design and the obvious views of Migami's deserving it. If you can look at Jank and forgive History of wolf For ancient sentiment, which you will find is one of the best Metroundanias of the best in the Parte where Genre has been offered by Genre in 2025.

History of wolf
Reviewed at PS5
- Published
-
June 19, 2025
- Developer (s)
-
Game Migami
- Editor (s)
-
Pqube, pixelheart
- Old Metroidania calls the image of the type of money
- The secret and a amazing device
- A good administration and multiple ending
- The action may sometimes feel hard at times
- There is a layer of an insulting leafless leafless that some players may not be able to view the past