Persona 6 has a case to follow in P4's footsteps with its setup

The position of the game is one of the lowest parts of its success. As for the People series, the participants often have to move to another city or town due to certain circumstances. It's an effective way to connect with players while immersing themselves in a new and unfamiliar game environment. This makes the setting an important part of each game's story. The most recent People output window, Persona 5 RoyalTokyo and Persona 3 ReloadPort Tatsumi Island, offers a large and vibrant city to explore. However, Persona 6 can benefit from going the other way and following through Persona 4the direction of if it is about him.




the People the series began as a spin-off Shin Megami Tensei franchise. The first two games laid the groundwork for the rest of the series with high school student protagonists and battles based on Personas. The third sequel added a social simulation game, which affects the relationships of the main characters with the development of Personas. The game was set in fictional cities and towns until the Persona 5which had players exploring Tokyo.

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Persona 6 should improve the party management aspect of P5, P3R

The Persona series has changed a lot in recent years, and Persona 6 shouldn't leave a single major feature on the table when it comes to party management.

Why should Persona 6 be set in a small town like Persona 4's Inaba


Information about Persona 6Little has been developed by Atlus, as Atlus has yet to officially announce that a sequel is on the way. However, that didn't stop fans of the series from talking about speculations and exits. Forums like JRPG and People The subreddits are full of topics about the proper location of the game. Some want the game to be set in a specific city like Osaka, while others want to shake things up by having the protagonist go to a university or an office but not in high school, because the play already deals with serious topics. Another popular emotion is to put Persona 6 in a small town like there Persona 4It's both fictional and rural, and it's a good idea for a variety of reasons.

Persona 5 may be different from Persona 6 in Tokyo

the People The series is already well-respected among JRPG fans, but P5 released it to record-breaking fame. So, Atlus has its work cut out for it to differentiate its sequel from its successful predecessor. One way to do this is to do a complete 180 when it comes to the scale of the game.

According to the 2024 data, the
Persona 5
a series that has sold more than 10 million copies worldwide.


Atlus was able to install P6 in the small town to give fans a breath of fresh air after watching the chaotic streets there Persona 5Tokyo and Persona 3 ReloadTatsumi Port Island. The series is also interesting in solving big problems on a smaller, more intimate scale, such as the murder mystery in Persona 4the Inaba. If done right, such a story can have the same impact as a grand, intricate plot. Persona 5.

A smaller space might fit the central theme of the leaked Persona 6

An X user (formerly known as Twitter) named p0wyful recently posted a series of videos about Persona 6the development. The most interesting news is that there is a potential conflict in the game, which the leaker said could be “modern vs. traditional”, specifically modern art vs. Rumor has it that the main character of the game may also be an art school student.


If this information is true, then a small town is the best place to track the central theme. The game can look at the effects of gentrification and the expansion of large companies in the countryside, just like its fellow social sim games. Stardew Valley or the movie There is no evil (2023). Traditions are what make each group of people unique, which is why it is important to protect them. Modern technology and practices can also help society thrive. However, greed and corruption in the form of innovation have caused disaster in history. There is no better way to interpret the critical balance between modernity and tradition than with a People a game set in a quaint town on the edge of suburban gentrification.

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