SUMMARY
- Xbox Series X users have two modes: Graphics & Framerate, both with 3840 x 2160 output.
- The S series will be limited to 1920 x 1080 and 30 FPS due to hardware limitations.
- PlayStation 5 owners will have the same display options as Xbox Series X users.
Monster Hunter Wilds game has revealed the details of the target for the Xbox. With many fans worried that the Xbox Series X/S might have some issues with streaming Monster Hunter Wilds gameCapcom has released a statement on how the game will play on both consoles. This is a general concern for Xbox players, as is the demo for Monster Hunter Wilds game received a mixed reception.
First review in mid-August Monster Hunter Wilds game The demo was a concern, as the game's frame rate was not the best. While the demo is believed to be playable on the PlayStation 5, the game is expected to do the same on both platforms. Many who played the demo said that it didn't feel like the title was locked into the 60 frames-per-second target. Others believed that the maximum was 30 FPS at the time. However, some concerns can be put to rest as Capcom has confirmed its target for Xbox Series X/S users.
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Monster HunterTwitter shared its goals for all platforms. Basically, Xbox Series X users will have two options; Prioritize images and prioritize Framerate. Both models will have an output resolution of 3840 x 2160. However, Prioritize Graphics will have a resolution of 3072 x 1728 and run at 30 FPS, while Prioritize Framerate will convert to 1920 x 1080 but play at the 60 FPS. This should give an answer to those who were worried about how to play the game once Monster Hunter Wilds game was released in February 2025.
Monster Hunter Wilds target for all platforms
- PlayStation 5 graphics priority – (3840 x 2160 Output / 3072 x 1728 Rendering / 30 FPS)
- PlayStation 5 Priority – (3840 x 2160 Output / 1920 x 1080 Rendering / 60 FPS)
- Xbox Series X graphics priority – (3840 x 2160 Output / 3072 x 1728 Rendering / 30 FPS)
- Xbox Series X Framerate Priority – (3840 x 2160 Output / 1920 x 1080 Rendering / 60 FPS)
- Xbox Series S – (1920 x 1080 Output / 1920 x 1080 Rendering / 30 FPS)
- Steam – Depends on device settings
In addition, Capcom confirmed that the Xbox Series S will be limited to 1920 x 1080 and 30 FPS. Although Series S users have to deal with hardware limitations, at least it provides players with stable games that allow owners to have the same experience as those with more powerful versions of their consoles. . As many have said Monster Hunter Wilds game seems more ambitious every day, it is very important for fans who have different platforms to be able to enjoy the game while maintaining similar features of the game.
While Steam players will have the luxury of flexibility as the settings depend on the user's device, PlayStation 5 owners will have the same options as the Xbox Series X version of the game. . A lot is expected of Monster Hunter Wilds gamebecause all versions of the game will only be available in the current generation. This ensures that all versions will stick to the current devices without having to consider the limitations of the game Xbox One and PlayStation 4. Fans are looking forward to the title when it comes out in early 2025.
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