Jin and Jun Clash Deck Spoiler Exclusive

Long before UniVersus was UniVersus, the All-War System. A trading card game to play all kinds of possessions, celebrations, and inspired by war games, with a single player using attacks and blocks to deal damage.



While recently UniVersus has leaned more towards anime, manga, and even Critical Role, the latest takes it back to its fighting roots. Tekken 8 is one of the best games of this year, and now it comes to UniVersus with two Clash decks based on mother and son Jun and Jin Kazama. Take a look at some of the cards you'll be able to play when both sides kick off on October 24th.


Jin Clash Deck

Just like Jin's long combos in the game, his deck is all about collecting a huge pool of cards to boost your attack power. Cards like Black Out and Breaking Step boost your attacks based on your deck, while others like Over The Shoulder Reverse can reverse your main deck to slow your opponent down.


Of course, the deck needs a way to build it up as well, where things like Jin's Karate Training can bring extra cards into your hand.

Another interesting strategy in this deck is setting up a single attack to deal massive damage. There are a lot of cards that will attack if this turn is maxed out, like Switch Blade, or those that need you to already deal damage, like Ki-Charged Strike. You still need a large card pool to fully pay these off, but now the onus is on one attack that does the job, not a long chain.

Special announcement for Jin Clash Deck

PICTURES

Name and description

Black Out

Black Out


Attack – Punch – 3 Difficulty – 3 Check – 2 Block – Wind/Bad/Good – 3 Low Speed ​​- 2 Damage


Expand: This attack deals +1 damage per attack in your card pool.

Over The Shoulder Reverse

Over The Shoulder Reverse


Attack – Throw – Difficulty 4 – Check 3 – Attack 3 – Wind/Bad/Good – 0 Low Speed ​​- Damage 4


Expand: Your opponent does 1 basic for each Kick and/or Punch in your card pool.


(ARRIVED – If this attack is completely blocked, it deals half damage, rolled, during the damage phase.)

Switch Blade

Switch Blade


Attack – Kick – Difficulty 4 – Check 3 – Block 2 – Wind/Bad/Good – High Speed ​​4 – Damage 4


improve: If this attack has a speed and damage bonus, it gains +1 speed and +1 damage.

Awakened power stance

Awakened power stance


Basic – Challenge 2 – Check 5 – Cat 3 – Wind/Bad/Good


improve Grants: This attack gains -2 speed. If his damage is greater than the printed damage, he gets -3 speed.

Broken step

Broken step


Basic – 1 Difficulty – 5 Check – 3 Block – Wind/Bad/Good


improve Destruction: This Kick or Punch attack takes +1 damage per attack in your card pool.

Create an opening

Create an opening


Basic – 2 Difficulty – 5 Check – 3 Block – Wind/Bad/Good


improve Remove: If your opponent has 8 or more bases, their cards get -3 to block this attack.

Blood Cursed Jin

Blood Cursed Jin


Basic – 2 Difficulty – 4 Check – 2 Block – Wind/Bad/Good


improve Throw, spend 1 time: Your next attack takes -2 difficulty.


improve Destroy: Remove 1 non-attacking card from your card pool.

Jin's Karate Training

Jin's Karate Training


Basic – 2 Difficulty – 5 Check – 2 Block – Wind/Bad/Good


improve Discard: If you took damage this turn, draw 2 cards.

Ki-Charge Strike

Ki-Charge Strike


Basic – 2 Difficulty – 5 Check – 2 Block – Wind/Bad/Good


improve Flip: Your attacks gain +2 speed. If you took damage this round, your attacks take +2 damage.


June Clash Deck

Jun's Clash deck plays a big role for UniVersus, as it gives him the command and good markup of the much-needed burn and kick tools that he hasn't seen in a while. Between cards like Ayame, Izumo, and Tsukuyomi for their own attacks, and fans like Kazama-Style Traditional Art Arts and A Kazama's Power, these characters should enjoy many new tools.

In UniVersus, your deck is built around a character, and you can use cards as long as you share at least one symbol with them. So Jun decks have cards that can be used for Water, Order, or Good, while Jin can be used for Chaos, Good, or Evil.


Certain cards will punish your opponent for having a large card pool, acting as a foil for Jin. Take Ayame, which has a small effect of drawing cards for you if your opponent has something in the pool. Not much, but the advantage of the card is everything.

At the same time, Tsukuyomi's special adds to the power through the massive attack that you spend a lot of resources on, by turning it into a Throw if your opponent has a card down in the pool. Throws deal half their damage even if they are blocked, so by making it big you can give a decent wallop that your opponent can't.

Special Announcement for Deck Clash Jun

PICTURES

Name and description

Ayame

Ayame


Attack – Punch – Difficulty 4 – Check 3 – Block 2 – Good / Pattern / Water – 3 Low Speed ​​- 4 Damage


Expand: If your opponent has at least 1 card in the pool, draw 1 card.

Izumo

Izumo


Attack – For example: 2 – punch – 5 difficulty – 3 check – 2 block – good / command / water – 3 speed – 6 damage


Expand: Your next attack takes +3 damage.


(EX: 2 – Improve Spend 1 or more time: This attack gains +2 speed for each time spent paying the cost of this ability.)

Tsukuyomi

Tsukuyomi


Attack – Punch – Difficulty 4 – Check 3 – Block 3 – Good / Command / Water – 3 Medium Speed ​​- 5 Damage


Answer: After you play this attack, if your opponent has at least 1 face-down card in the deck, 1 face-down base is ready and this attack gains advantage. MARY.


(Put it down – If this attack is fully blocked, it deals half damage, rolled, during the damage phase.)

Power of Kazama

Power of Kazama


Foundation – 0 Difficulty – 5 Section – 2 Block – Good/Peace/Water


improve Throw: Your Punch attacks get +1 speed or +1 damage.

Adept Parry

Adept Parry


Basic – Difficulty 2 – Check 5 – Block 2 – Good/Peace/Water


ANSWER: After you blocked this card, your opponent did 1 basic.


improve Turn 1: Add this card to your hand.

Heart of an angel

Heart of an angel


Foundation – 1 Difficulty – 5 Check – 3 Block – Good/Peace/Water


improve Throw: If you hit this round, your attacks gain +2 speed.

Diverting Energy

Diverting Energy


Basic – Difficulty 2 – Check 5 – Block 4 – Good/Peace/Water


improve Grants: This attack gains -2 speed. You can turn this card over. If you do, this attack gains -4 speed.

Kazama-Style Traditional Martial Arts

Kazama-Style Traditional Martial Arts


Basic – Difficulty 2 – Check 5 – Block 2 – Good/Peace/Water


improve Throw: If there is a Punch attack in your card pool, draw 1 card.

Wildlife conservationist

Wildlife conservationist


Foundation – 2 Difficulty – 5 Check – 3 Block – Good/Peace/Water


improve [Tenacious]: If you took damage this turn, add this card to your turn.


(Tenacious – This skill can be played when committed.)


Tekken 8 Clash Decks launched on October 24th in Europe and Oceania, and on November 8th in North America.

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UniVersus

Formerly known as Universal Fighting System (UVS) UniVersus is a collectible card game where you build a deck of cards, with additional Cards that represent you and have access to powerful Enhance abilities.

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