How could a sequel to Alien Isolation improve?

Guest: Private is one of the most terrifying games of all time, and not only movie fans will love the experience. Since his arrival in 2014, Guest: Private has become mainstream culture, and many are asking for more. Fortunately, their prayers were answered ten years later, when developers Creative Assembly officially announced the sequel on October 7, 2024.



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It's a perfect time to bring a sequel to a survival horror title, not just because of the genre's rise in recent years but because Dead Space, Resident Evil 4and Silent Hill 2 remake but also for the release of Foreigner: Romulus. The film was well received, and brought radio waves to foreigners franchise. Along with Guest: Private An official sequel to the work, here are some ways to improve on the original.


6 Variety in places and places

Spaceships are cool, but what if they could walk?

Alien Isolation is a space exploration gamer

The spaceship Sevastopol from Guest: Private is a stunning ode to the Nostromo from the original foreigners movies. It was brilliantly created to fit right in with their favorite franchise, putting fans on another Xenomorph spaceship. Although the space is designed by experts, it can be developed for the sequel to give players more than other spaceships.


Distant planets like those seen in the movies can perfectly fill spaceships, providing great variety to entertain players. Fans will surely want the game to dig its teeth into the core of the franchise, so it has to have a spaceship space, but what if there is space? The movie foreigners was placed on the planet LV-426, if Prometheus saw a crew find an Engineer spaceship crashed on the planet LV-223. Creative Assembly can go in many directions, and the fans hope to see more than in the spaceship 70 for the sequel.

5 A unique Xenomorph encounter

Stealing and hiding can be very repetitive

Xenomorph in Alien Isolation


As for the AI ​​for the Xenomorph antagonist in Isolation was applauded for his clever study of player tendencies, the cat-and-mouse game became tiresome as the players deepened. Encounters usually force players to stop what they're doing and take cover until the creature leaves the area, or use something like a Molotov to repel it.

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Instead of fighting Xenomorphs, games like Aliens Vs Predator and Dead By Daylight allow fans to play as the perfect creature.

The intense fear that comes from the unpredictable Alien makes the experience so exciting, and the community wants to see the intelligent AI used again, even if it is updated. However, the sequel could improve on the encounter type, as perhaps giving the player more creative options to remove, trick, and even hide from the Xenomorph would make these situations feel more special even after even a lot of playing time. Some RPG elements that give the player a sense of progress in their survival in Alien can also work well – such as upgrades to improve objects and movement mechanics such as slide or dodge to better deal with Xenomorph.


4 Co-Op Features

It's always fun with friends, even if it's not too scary

Alien Isolation Axel points a gun at the survivors

Guest: Private single player experience. It featured Survival Mode, which saw players compete for the best completion time in various missions on a global leaderboard. However, it would be a blast to experience the horrors of the Xenomorph with a friend if there was a co-op mode or campaign feature.

Co-op horror games have become very popular in the community, especially with titles such as The Outlast Trials, Phasmophobia, Lethal Companyand many others. Online method for Guest: Private The sequel could open up the game to a new audience of co-op players. Whether it's as simple as a co-op campaign experience or a mode like Survival where players must work together to complete objectives against the clock, it fits the style of the game perfectly and create funny moments. It is also consistent with the franchise, as the player can occupy the space team instead of alone.


3 Graphical Fidelity

A decade of hardware improvement

sevestapol interior in Alien Isolation

Of course, gaming has evolved a lot since 2014 when it comes to graphical fidelity. Therefore, more obvious improvements Creative Assembly can do in terms of Guest: Private the sequel is through his eyes. As a horror game, a lot of tension and tension is expressed through the atmosphere and environment, putting the image of the sequel on the same level as the recent titles. such as The Callisto Protocol will go a long way in terms of immersion.


the foreigners The franchise's sci-fi setting and HR Giger's biomechanical art style are the perfect marriage when it comes to gritty visuals. The original game did a great job of recreating these elements, but they are definitely getting old, especially on console. As well as improved environmental fidelity and character models, performance enhancements will also be available, with developers able to take advantage of PS5 and Xbox Series X|S hardware.

2 A smoother experience

Cleaner Autosaves & Transitions

save points in Alien Isolation

Guest: Private features a lot of changes and an annoying save system that forces you to replay large parts of the game if you miss a point. While save points are part of the survival horror genre, sequels could do a better job of saving cars frequently to avoid repetition. It can be very tedious to have to go back and do the same route just to be able to get the parts you found earlier, so it would be nice to have a more modern storage system.


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The transitions in and out of cutscenes and during certain animations are also a little old now. The industry is in an era where AAA games are stable, with smooth transitions and minimal downtime. The drastic cuts from gameplay to cutscenes can throw you right out of the immersion, especially when you have to wait for NPCs to perform actions or to load the scene.

1 New Story

Add to Franchise while remaining Canonical

Amanda Ripley holds her hands in surrender


What was fun Guest: Private his close relationship with the film. You play as Amanda Ripley, the daughter of the famous Ellen Ripley played by Sigourney Weaver. The game fits perfectly between the first two films, making it a canonical entry in the beloved franchise. We know Amanda is alive because of the movie foreignersas Ellen was told her daughter had died on Earth at the age of 66 after being in cryosleep for 57 years. With that, it would be good for the sequel to bring a new story to the franchise instead of bringing Amanda back.

If the devs can find an entry in the timeline to add other canonical stories to the franchise, such as Foreigner: Romulus did, may be the same, if not improve the original and give lore-like another part of the complex puzzle. The community wants to learn more about the Engineers and the creation of the “black goo”, and the sequel is a great opportunity to do so.

ALIEN INTERVENTION

Top Critic Ratings:81/100 Critics recommend:76%

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