SUMMARY
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The famous camera angle in Grand Theft Auto 3 is from the “boring” train.
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Former Rockstar game developer Obbe Vermeij revealed the development process behind the feature.
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The designer created the camera angle for the train, but continued to implement it for the car after fellow Rockstar students found it “amazing.”
The developer of the old game Rockstar revealed the view of the popular camera Grand Theft Auto 3 arrived at the result, citing the “boring” train as the origin of the feature that is already on each Grand Theft Auto title ever since. Grand Theft Auto 3 is the first entry in Rockstar's popular video game series to make the jump from top-down to 3D graphics, marking the beginning of a new era for the series a huge improvement.
Obbe Vermeij is a former Rockstar Games employee who has worked on the studio's most popular titles, including Grand Theft Auto 3, Vice City, San Andreas, SY Grand Theft Auto 4. Since the developer started releasing many bits Grand Theft Auto trivia on his personal blog in 2023, Vermeij continued to reveal various news on his Twitter account, including why Claude became a silent player on Twitter. GTA 3. Now, in one of the latest articles of the dev, it was revealed how the famous camera angle came to be.
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GTA 3 Dev Reveals How The Train's Famous Cinematic Camera Angle Came To Be
In a new post on Twitter, Vermeij said that at first he got on the train Grand Theft Auto 3 to be “boring”. He then explained that he initially toyed with the idea of allowing players to jump to the next station without actually experiencing the train, but that idea was not possible because “it would cause problems with streaming.” . Therefore, Vermeij revealed that he decided to change the camera between random views near the track to make the journey more interesting. After the suggestion of a partner to do something similar with the car, the famous camera angle was born through the Rockstar team at the time “it turned out to be amazing. ”
Vermeij also revealed that the cinematic camera angle has not changed completely Grand Theft Auto Vice City (which is considered one of the best GTA game to date), but was updated by another Rockstar employee for Grand Theft Auto San Andreas. Some fans even went to the trouble of removing the cinematic camera angle Grand Theft Auto 3 from the game's documentation to show what the journey would have looked like if Vermeij hadn't developed the popular feature. The developers then responded by noting that the camera angle for the train journey would be the same as driving and the carriage would be slightly higher and further back.
The developer of the game Rockstar has confirmed some details about the giant Grand Theft Auto leak that happened in December. The leak revealed that Rockstar Games has been working on an online mode Grand Theft Auto 3with design documents revealing plans for character creation, online missions, progression, and more. After the leak, Vermeij revealed that he had written a “core application” of a bare-bones game for the game that would allow users to earn points by killing each other. Unfortunately, the online method was abandoned because it “requires more work.”