In 2018, Indie developer 11 Bit Studios was released FrostpunkA PC city builder with a dark twist. While most city builders allow players to design their dream city at their own pace, Frostpunk forcing players to make quick moral decisions that often mean the difference between life and death. It is this brutal and dark style that is set Frostpunk apart from the competition in 2018, and now, Frostpunk 2 then this procedure is advanced.
Set 30 years after the first game, Frostpunk 2The world is still a snow-covered nightmare, and it's up to the players to shed the last of humanity during the eternal winter. But when hungry Frostpunk Fans may think they already know all the tricks and tricks to survive, Frostpunk 2 quickly show them their error.
Frostpunk 2 wants fans to forget everything they think they know
Frostpunk 2 carries over many of the mechanics from the first game
The general gameplay of the original game Frostpunk then remains irrelevant in the sequel. From the moment the player starts Frostpunk 2The campaign or the Utopia Builder mode, will immediately be thrown into a state of emergency without end. Like the first game, Frostpunk 2The player mode has players fueling their town's heat generators with vital but scarce resources, making sure they have enough food to keep their hunger at bay, and researching technology. which keeps these processes as efficient as possible in the ever-changing world of the Frostlands. .
FrostpunkThe moral choice system is also back in full force in the sequel. During the game, the players will be approached by a member of their unstable community, who will often ask them to make difficult decisions. These decisions often determine which side the player sides with, which determines the type of society they end up with. Players need to carefully balance the trust of each faction against the needs of the wider community, and these decisions are not taken lightly.
All the old mechanics have a new spin in Frostpunk 2
But for a long time Frostpunk Fans will know this game well, Frostpunk 2 is quick to pull the rug out from under them, twisting familiar game mechanics in subtle but significant ways. For example, at first Frostpunkplayers can simply place buildings around the central generator if there is enough space to do so. In Frostpunk 2players need to first build a District, expand that District to make sure there is enough space to build a building, and then build the structure they want.
A great example of these changes is Frostpunk 2the resources. In early 2018, players needed to collect coal, wood and iron to pay producers and build structures. Frozen 2 then trades it for fuel, raw materials, prefabs and goods, and the latter is a new resource needed to satisfy the needs of the rest of the colony.
These mechanical changes are not very powerful, but they require even the most experienced Frostpunk veteran to relearn everything he thought he knew about the game. And while some fans may find this challenge new and exciting, others may find all the changes a bit bland, and maybe even unnecessary given the complexity of the original game's structure. .