Fallout 76's next playable race after Ghouls seems obvious

Fallout 76 Acting as a multiplayer spin-off of the franchise, it takes players into the treacherous post-nuclear setting of Appalachia. the Angry The franchise put role-playing first, but Fallout 76 takes this game even further with multiplayer taking the series to offer more immersive moments. Although the RPG is one of the top franchises of the genre, it has allowed players to take on the role of humans, until recently.




Thanks in part to the success of Amazon Prime's live action Angry series and the excellent response to actor Walton Goggins as The Ghoul, Fallout 76 will introduce playable Ghouls in early 2025. This represents a major game changer for the title and the series as a whole, as it could open the door for more non-human races to become playable characters. played. While not many non-human options make sense, there is one particular race that seems like a given: Super Mutants.

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After Ghouls, Fallout 76 should consider introducing downloadable Super Mutants next


Another popular run in the Fallout Franchise

The Super Mutants are probably as recognizable from the franchise as their Ghoul counterparts. By exposing humanity AngryThe FEV virus, the victims will be transformed into monsters, a menace across the desert. While most of the Super Mutants are hostile towards the players, there are many members of the race who are more humble. For example, in Fallout: New VegasThe Jacobstown community consists of peaceful Super Mutants led by Marcus. Also, in Fallout 4A Super Mutant named Strong can be the player's friend.

Making more room for Fallout's other races to star in Fallout 76

Even the introduction of future Ghouls in Fallout 76 We probably have Walton Goggins' performance to thank, hopefully inspiring Bethesda to look at other creatures out there. AngryAmazing lore that helps expand what players can play Fallout 76or even future Angry game. Super Mutants are the most logical choice, not because of their unique characteristics, but because both Super Mutants and Ghouls are human. Fallout 76 The player must work to become a Ghoul, and the same method can be applied to become a Super Mutant. For example, there could be a mission that puts the player in direct contact with the FEV, starting the journey to full mutation.


Before becoming a Ghoul, players must reach Level 50 to unlock related quests.

Other races, such as robotic Synths, may be added in the future, but Ghouls and Super Mutants still hold the story of Angry based on humanity. Playable Synths can be interesting, but Ghouls and Super Mutants allow Bethesda to make these changes through quests and player actions. Implementing a robust method for players to participate in Synth can be difficult.

Fallout 76 Introducing Playable Ghouls offers a world of possibilities


The future of Fallout may use Ghouls as additional inspiration

The success of Amazon Prime's live action Angry The series caught many by surprise, and interest in the games reignited. While all the titles have seen an influx of players, Fallout 76 really had its time to shine. As many have speculated about season 2 of the Angryit will be interesting to see how the series affects future games.

Fallout 76
will feature Ghoul-specific benefits and abilities, especially radiation.

Go ahead, it might even be possible Fallout 5 to include playable Ghouls, and if so, possibly Super Mutants as well. Unless the Super Mutants get a boost Fallout 76then Fallout 5 is the next best step to express such ideas. There's no telling what's coming Angry hold, but playable Ghouls will hopefully expand what's possible in role-playing.

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