Summary
- Baldur’s Gate 3 received the Hotfix 30 update on April 30.
- The new patch addresses a couple dozen issues with the game’s modding support, cross-play, subclasses, and UI, among other elements.
Baldur’s Gate 3 Hotfix 30 is now available for download. This minor release introduces fixes spanning a wide variety of Baldur’s Gate 3 features and systems, including Photo Mode, cross-play, and modding.
Larian Studios has been churning out Baldur’s Gate 3 content updates ever since launching its hit RPG in August 2023. Patch 8, rolled out in mid-April 2025, was previously labeled as the game’s “final major” update. Be that as it may, the Belgium-based studio isn’t finished refining the game and continues to issue emergency fixes.

Related
Baldur’s Gate 3 Director Discusses Why the Game Didn’t Get DLC
Baldur’s Gate 3 director Swen Vincke talks about the game and the studio’s direction, explaining why the team decided not to release DLC for the game.
As part of these efforts, Larian has now launched yet another update, Hotfix 30, which became available for download earlier today, April 30. This release is largely focused on ironing out issues introduced in Baldur’s Gate 3 Patch 8, though it also addresses some problems predating the RPG’s last major update.
Among other things, Hotfix 30 makes several improvements to the Baldur’s Gate 3 modding support. Scrolling through the Mod Details page now functions correctly, even when displaying mods with numerous tags. A bug that sent anonymous issue reports to mod authors—even when users were logged in—has been resolved. The update also addresses false-positive “Missing XAML” error messages that appeared in the main menu after players deleted mods and switched their input method from keyboard and mouse to gamepad.
Baldur’s Gate 3 Crown Paladins should be pleased to learn that Hotfix 30 addresses an annoying issue with their favorite passive skill, Divine Allegiance, which now triggers within normal melee weapon range, much like its tooltip claims it will. On a similar note, the new patch also eliminates an issue that sometimes caused paladins to lose their Auras after performing a Long Rest. Larian tackled similar bugs related to Skilled Skullduggery, Lethal Concealment, and Magical Ambush—none of which will now disappear while sneaking around.
Hotfix 30 also revisits the recently introduced Photo Mode with several fixes. The “Highlights” setting should now work as intended on consoles, while the “Mirror” toggle is now properly translated based on the user’s localization settings. The patch notes also mention a fix for a bug that prevented players from selecting Karlachflayer or Tavflayer in the Photo Mode settings. Additionally, the late April 2025 update includes improvements to Baldur’s Gate 3 cross-play support, UI, and subclasses. Performance optimizations are part of the package as well, along with another round of fixes for edge-case-scenario progression blockers and crashes. Based on Larian’s track record and prior statements, it’s plausible that Baldur’s Gate 3 will receive at least one additional batch of bug fixes before summer 2025.
Baldur’s Gate 3 Hotfix #30 Patch Notes
Modding Support Fixes
- Fixed an incorrect ‘Missing XAML’ error message showing up in the main menu after deleting mods and switching input mode from keyboard and mouse to controller.
- Fixed Mod Manager reports coming through to mod authors from seemingly anonymous users, even if those users were logged in properly.
- Fixed a scrolling issue on the Mod Details page on mods with lots of tags.
Gameplay and Scripting Fixes
- Fixed the wrong range on Divine Allegiance – it now triggers within standard melee range as indicated in the tooltip.
- Fixed an issue with the way the Gloves of Battlemage’s Power interact with dual-wielded weapons.
- Fixed a bug causing paladins to lose their Auras after a Long Rest.
- The War Priest attack will no longer disable if the character moves before attacking.
- Tavern Brawler no longer adds a damage bonus to Elemental Cleaver’s elemental damage in Honour Mode.
- Fixed a bug where, if you told the goblins at Moonrise Towers to sacrifice themselves, the subsequent cinematic wouldn’t play correctly and the goblins would become uninteractable.
- Fixed a bug preventing camera movement with WASD while Shift is pressed.
- Polearm Clout now properly gains bonuses to its weapon damage from various sources.
- Weapons bound using Pact of the Blade or Hexblade now properly use the Charisma modifier for the Polearm Clout attack.
- Magical Ambush, Skilled Skullduggery, and Lethal Concealment no longer keep disappearing while sneaking.
- Recasting Cloudkill after upcasting it to Level 6 will now cast the correct upcasted version. Also fixed the upcasted Cloudkill visuals.
- Updated Shadow Blade to only give Advantage to melee weapon attacks made while the Shadow Blade is equipped.
Cross-Play Changes and Fixes
- Fixed a bug where the client would get stuck in a loading screen when attempting to join a cross-play lobby uninvited.
- Fixed a bug letting you enable cross-play and invite players while in a non-cross-play session if you accessed the settings via the escape menu.
- Fixed a bug letting users try to join the lobby in the friends panel before the lobby list was updated.
- Fixed an issue causing cross-play hosts to get stuck at 0% loading if a client joins the game while the host is in the cinematic after Character Creation.
- Added a timeout that will bring you back to the main menu if your attempt to join a cross-play game fails.
- If your connection is interrupted on PC and you get the ‘Online features are disabled’ message, your online session settings will now be disabled as indicated. This mimics the existing flow on consoles.
- Improved the handling of network disconnections for cross-play.
- Made username character limits consistent across platforms.
Photo Mode Fixes
- Fixed the ‘Highlights’ setting not working properly on consoles.
- Fixed the ‘Mirror’ option on Photo Mode appearing in English across the localised versions of the game.
- Fixed a bug preventing you from selecting Tavflayer or Karlachflayer in the Photo Mode settings.
New Subclasses Changes and Fixes
- Kills made while drunk as a Way of the Drunken Master monk now count towards the Punch Drunk achievement. It’s only fair.
- Updated the description for the Shadow Infusion condition tooltips, which still had developer text in them.
- The chance to inflict Hexblade’s Curse on a hit no longer increases every time the Warlock uses Bind Hexed Weapon.
- Circle of the Stars druids can now gain the additional Wild Shapes (Deep Rothé, Panther, Owlbear, Dilophosaurus).
UI Changes and Fixes
- Fixed the Bonus Action icon missing on controller tooltips for some players with modded games.
- Fixed the ‘Choices Pending!’ message showing up during Character Creation after disabling a mod related to colour choices when randomising a character’s appearance.
- On controller, briefly delayed the cursor selection on mods in the Mod Verification window until the list of mods has properly loaded.
- Fixed some missing Action Resource icons when pinning tooltips on controller.
- Prevented switching between controller and keyboard and mouse when the game is already switching.
- Fixed the Spell Slot resource not showing up on tooltips in the Prepare Spells tab during Level Up.
- Fixed a UI bug caused by opening the Action and Menu radials at the same time.
- Fixed the Surge Accuracy tooltip not linking out correctly to the Action Surge tooltip.
- Fixed the Quickened Mage Hand tooltip not linking out correctly to the Mage Hand tooltip.
- Fixed the tooltips for instruments missing information.
- Fixed a bug on controller where the selection box around tooltips would be larger than the tooltips themselves.
Performance Optimizations
- Fixed some input delays on PS5 split-screen when both players are editing their Dream Guardian.
- Fixed a performance issue on M4 Macs causing stuttering in crowded areas.
- Fixed the game window freezing on Mac when launching the game without an internet connection.
Launcher Changes
- Sending a report through the Larian Crash Reporter no longer deletes the files containing your saved settings.
Audio Fixes
- Fixed the Shadow Blade SFX looping itself.
Animation and Cinematic Fixes
- Fixed lovely Buthir’s arms getting glued to one spot during gameplay.
- Fixed a bug in a dialogue with Kagha at the Emerald Grove where she would glide across the ground on teeny tiny legs.
Crashes and Blockers
- Fixed a crash when switching from controller to keyboard and mouse after selecting ‘Venture Forth’.
- Fixed a potential blocker in some savegames where, somehow, an Aura was stored in the savegame without a valid cause.
- Fixed a potential crash when dragging corpses’ portraits onto the Party Line.
- Fixed a potential crash when immediately activating a controller during game startup.
- Fixed a potential crash related to multiplayer.
- Fixed a potential crash when launching on Vulkan on Snapdragon devices.
- Fixed a potential UI-related crash.
- Fixed a potential crash related to the dialogue UI.

Baldur’s Gate 3
- Released
-
August 3, 2023
- ESRB
-
M for Mature: Blood and Gore, Partial Nudity, Sexual Content, Strong Language, Violence
- Engine
-
Divinity 4.0