All the places in the chest in the imperial examination camp

Dune: Sun is a bit of voluntary in open leisurely open leisure to arrakis. Many of the graphics you think is the first time when you think of the Dune here, but there are some important way, usually a unique source.

Related to

Dune: Wake up – where can iron

Spices are not just the things that are worth the arrakis.

One of these sorts of places is a test camp. These are homes of a few things that are difficult or impossible to get elsewhere. Imperial Testing was 10 state camps was one of them, full of enemies, but also full of useful tools. Whatever the cause you are reading it, the terror He will be.

How to Find the Emperor Testing 10

Test 10 imperial experiences on the map of the Dune revival.

Imperial Emperation Imperial Imperatives in the East area on the mapBefore you put the faster and Near the east cliff of vermillius. Hagga is sitting on the north of the northern of.

There will be sands of the coastal of the coastal drums on the road, so will surely keep on the watch and will not go down.

Preparing for the District Imperial 10

This station is full of chests, locks, and records this station. The imperial test test is a great resource of servicom and capecitorAnd if you are here, you will be something you want to talk about, because time is Slim, elsewhere.

You need to prepare for it because it can be a long meeting. There will be water spread throughout the inside, so you can be sure that you will have water on the trip, and return.

Although you may not have to carry a lot of water, You need all your weapons. You also want to do Bring a weapons with better safety degree than seating, Supply of a lot of healing, and the torch / administration wireIf the penalty is in the station and the value of your crafts are hit.

In addition to these things, keep the light on your back, because there are many different things in it. You may not be smart, but you may fill each Slot.

All the places in the chest

Here's a complete guide The location of all boxes, records and personal meetings Inside this garam.

Things inevitable almost always have a green light on it, usually facing before.

Container | eighth

Determination | Photo

caught

In the first room after the red red, there is Chest on the shelf on the other side of the room.

A chest sitting on the shelf on the Dune revival.

Caught |

Locker |

vocal

The next room has a small room attached to it, and then The smaller room is a chest, lock and a record.

A small room with a room with a record of the bench on the Dune revival.

Two caught

Down to a rounded staircase, Two chests are located in an open round section.

A chest is sitting next to the green bush in the Dune revival.

Machine

The road is turning into two directions, but they both bring to the same area. To the left there is a stairs, and Below, a machine sitting on the left of the ladder.

A large machine sitting at the foot of the stairs in revival.

caught

In a straight road and At the higher level, the chest is sitting in a metal box.

A chest is sitting on a metal base in a dune cleaner.

Two caught

The next large room has a cylindrical division in the middle with a tree. In the Mid-Level to left to the tree from the entrance is the chestand on the left, on the lower staircase, another.

The tree grows in a bushel of glass of a dune.

Three chests |

vocal

This ladder leads to the room with a larger modern zone in the middle. that have chests in all aspects but the front of, and records of rightSo.

A large building is sitting in the middle of a strip of the dune cavity.

FACOOKS HARDED |

Mile |

caught

This next room have enemies with shields and mini mini. Take the struggle slowly, as the mini-guns can get rid of you quickly. Can help Covering to the cover, bring them to start shooting, and repeat it back in the cover. It causes his shields and can burn, prevent you from harming, and if you quickly can get a mistake.

This room is have a machine on the left sideand the chest on the lower right side.

A restaurant at the top of the device wake up on the Dune.

Recording |

caught

The following room has a large staircase near the entrance, but through the ladder, The record is on the right, and the chest is back to the left.

A ladder leads to a rubber room in Join Dune.

There are many enemies |

container

The room at the bottom of the stairs will have more enemies than usual. It is also the same have a box on the left side of the room.

A place in a room with enemy in a dune revival.

Three chests |

Dress Up

The following room is divided into small parts; The The first section on the right has one chest, Central parties have one chestand the section The most inclusion of the entrance is a chest and one lock.

A soft green light explains a room on the Dune revival.

Two caught

This room has A chest from the left, and another in the roomon the right.

Two enemies remain in the middle of a room on the Dune revival.

Two two |

vocal

This room is very little dying at the last one, and There are two chests and a record.

A green house is located in the middle of a small round room in the Dune revival.

caught

In the hallway to the next section, there is A chest next to the window.

A corridor around a corner and has a chest near some glass window in the Dune revival.

Caught |

Dress Up

There is a fence in this corridor, with the left side to a small bedroom have a chest and one lock a house.

A small room with a lock on the back of the Awake at the Dune.

There are many enemies | Chests | Machinina | vocal

This room will go There is a lot of enemies inand in the size of the room it can be difficult to manage the struggle. Take it, and do not move across the fast room. We will divorce the upper part, and the lower part.

In the upper part of the four chests. One in the upper left corner, one in the upper left corner, and one on the right direction.

A chest is sitting on top of a large metal box on a Dune revival.

In the below section, there are two containers, At thene near the middle staff and one In the middle zone. Two machines, one near the center areaand one On the southwest side. And one lock on the southwest side, with records by their side.

The records on the left of the head of the Dune revival.

caught

Just outside green door there is chest on the right.

A chest is sitting in alcove in a hallway in a dune revival.

Caught | vocal

This room will go A chest on the left, a lock on the right, and the records near this locker.

The lock is standing near the bed on Dune revival.

caught

This next room will go A chest on the leftnear the table covered with sand.

A chest is sitting in a dark dog in a dune revival.

caught

There is a small room from the left of the left, and that room A large chest on the left side.

A chest is located in the room near a round table in the Dune revival.

FACOOKS HARDED | vocal

This room will have a few enemies, but one of them will go Harkonnen with fast and healthy weapons. Don't forget the length With this enemy, and you should be able to burn them. Other enemies are a common fare, and as long as you do not control them at any time, you will be fine.

There is A written reception, from the green door.

The Dune revolution is sitting near the green door.

Identity Band | Caught | Reported to personal

This is the last room of this station, and it has one The purple identity of purple in the middle, A little chest on the left, and personal chest What to do well with on the right.

A chest with a holographic station on top of it is located in a room waking up to the Dune.

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