The vast world of The Elder Scrolls is filled with deep lore throughout its territory, which has continued to captivate players for decades. It may be true that the series showed most of the original locations of Tamriel, but not all of them were shown given the depth of online access set within the same territory. Although it appears in the media like ESOseveral parts of The Elder Scrolls' world remains an exciting prospect for future titles centered around them.
when Skyrim kept his name in the same way as Morrowind SY The Elder Scrolls 4: Oblivion featured Cyrodiil, TES6 hope to shine new light on known territory. Arguably, Hammerfell and High Rock have been shown there Arena SY Daggerfallbut the generational evolution of game design since the time of DaggerfallCreating a method, for example, can make these places unrecognizable in modern publishing. Each area of Tamriel and the larger world of Nirn has its own opportunities to explore, but many of them haven't gotten the big game treatment.

related
Why The Elder Scrolls 6 May Avoid Skyrim's Fate With Post-Launch Support
Although the scope of the Skyrim DLC story is limited, Bethesda should have what it takes to overcome the barriers of the past.
Summerset Island
The home of the Altmer
Also called Alinor, this yellow archipelago of eight islands in the southwest The Elder Scrolls' High Elves are established. Known for the advancement of their civilization and the magical power that supports it, the Altmer exist in a culture characterized by elitism. Parts of these islands have been discovered in other media, but the depth of the entire area and its connection to magical concepts such as the Aedra remains a matter open to interpretation. Considered to be the birthplace of the Mer race after its arrival from Aldmeris, the passage of time saw the rise of cities such as Firsthold and Alinor with its mysterious Crystal Tower landmarks.
Hammerfell and High Rock
The lands of the Redguards and Bretons are often connected
The northwest region of Hammerfell contains a variety of environments, with everything from vast deserts to dense forests and swamps. Once at home The Elder Scrolls' The Dwemer civilization, the people who became the Redguard came after the fall of the lost continent of Yokuda. Known for port cities like Rihad and coastal areas like Sentinel, the Iliac Gulf connects the province to its northern neighbor.
Even further to the northwest lies High Rock, a fertile land that would remain a rich and stable part of the kingdom of Tamriel for most of its history. The Bretons are known to have originated from here, as they are thought to have started as early human and elf hybrid colonists. Known for places like the city of Daggerfall in the Glenumbra region, Wayrest in Stormhaven, and the Orsinium of The Elder Scrolls' Orcs, this region is a mixture of abundant natural resources and political intrigue.
Valenwood
The Forest of the Bosmer
Mostly consisting of deserts, swamps, and rainforests, the land to the southwest of the Wood Elves is only home to different tribes from around the world. Living with people who believe in the “Green Pact”, a policy that prohibits the use of agricultural materials in construction, Valenwood is not developed. It was ruled by the Camoran Dynasty founded on The Elder Scrolls' First Era, the ruling capital of Falinesti is a graht-oak, a giant moving tree that moves with the seasons and is known to have disappeared.
Elsweyr
The different deserts and forests where the Khajiit come from
The ancestral home of the Khajiit race, the southern province of Elsweyr can be divided into dry and semi-arid halves. The northern part of Anequina consists of desert lands inhabited by nomads, while the more prosperous southern Pelletine is inhabited by nobles who produce a variety of crops. The history of The Elder Scrolls' Khajiit and creation myths based on analogs of the Divines explain how they are a very different race, with different physical characteristics determined by the period of their birth month. .
Black Marsh
The marshlands of the Argonians
Also known as Argonia, this swampy land in the southeast has always been home to the reptilian population of Argonians. The site of battles to control the rugged region and plague its inhabitants throughout history, this territory is far from an economic ally of the Tamriel Empire. The Elder Scrolls. With cities such as Helstrom untouched by the Imperials, or Blackrose with its prisons and Stormhold with its relations with its neighbors, Black Marsh is a source of vague speculation even among even the whole world.
Most of Mainland Morrowind
Only Vvardenfell and Solstheim were properly explored
Although the players may have seen some of the areas surrounding the capital city of Mournhold The Elder Scrolls 3: MorrowindExpanding the Tribunal, the search for the eastern Dunmer home has been moved to the islands of the main coast. With a strange geography that appears to be the result of volcanic activity, areas such as the cliffs and fields of Stonefalls, or coastal towns such as Blacklight and Firewatch are still undiscovered. Arena. Considering elements such as the rich lore behind the Dark Elves beginning as Chimera before being cursed by the Daedric Prince Azura, the mainland of the province may still hold some special secrets.
The land beyond Tamriel
Yokuda, Akavir, and many others
Although most of them have been named in passing and are still not fully understood, many of the continents that exist outside The Elder Scrolls' Tamriel is known to be permanent, or at least it was at one point. To the east is Akavir, where dragons come from along with fierce races like Kamal snow demons or Ka Po' Tun tigers. To the north lies the frigid Atmora, a continent that early humans migrated to because of the unlivable cold.
In the far south is Pyandonea, exiled by thick fog and home to the still-extant race of the rare Maormer who kill sea serpents but are mostly extinct. As for the desert islands of Yokuda or the mysterious lands of the Aldmeris, like aliens, these lost continents are believed to have disappeared due to geological destruction or magical interference, and their descendants who escaped all that was left was in the territory of Tamriel. .